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Youth lifetime gambling experience rate (2024– Youth Gambling Survey)

Definition

Share (%) of students from elementary grade 4 to high school year 3 who said they have ever (lifetime) gambled themselves — report table "Youth gambling experience rate (lifetime)". This is experience, not the gambling problem screening scale (CAGI at-risk and problem groups).

How to read this indicator

Korea Center on Gambling Problems "Youth Gambling Survey" (2024 onward · approved national statistics No. 469001). Because the survey design changed, its figures cannot be compared with the 2015–2022 "Youth Gambling Problem Survey" (2024 report, explanatory note 10) — so it is kept as a separate indicator from kcgp_youth_gambling_*. Weighted values.

Trend

⚠️ The survey population changed between rounds, so year-to-year comparison requires caution. Movement in the line may not reflect real change.

4.320244.02025
  • 2024 Not comparable with 2022 or earlier · 13,368 student respondents, elementary grade 4 to high school year 3 (population 3,936,614) · lifetime · p.23 · "2024 Youth Gambling Survey" (2025-02 · PDF p.45) Table 2-1 total "(13,368) 4.3" · "4.3% of youth have gambled at least once in their lifetime"
  • 2025 Not comparable with 2022 or earlier · 13,481 student respondents, elementary grade 4 to high school year 3 (population 3,941,153) · lifetime · p.25 · "2025 Youth Gambling Survey results report" (PDF p.47) Table 2-1 "The 2025 lifetime gambling experience rate was 4.0%, slightly down from the previous year (4.3%)"

All observations

RegionPeriodGroupValueNoteSource
KR2024Total4.3 %Not comparable with 2022 or earlier · 13,368 student respondents, elementary grade 4 to high school year 3 (population 3,936,614) · lifetime · p.23 · "2024 Youth Gambling Survey" (2025-02 · PDF p.45) Table 2-1 total "(13,368) 4.3" · "4.3% of youth have gambled at least once in their lifetime"View original ↗
KR2025Total4.0 %Not comparable with 2022 or earlier · 13,481 student respondents, elementary grade 4 to high school year 3 (population 3,941,153) · lifetime · p.25 · "2025 Youth Gambling Survey results report" (PDF p.47) Table 2-1 "The 2025 lifetime gambling experience rate was 4.0%, slightly down from the previous year (4.3%)"View original ↗
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